Class: Money::Allocation
- Inherits:
-
Object
- Object
- Money::Allocation
- Defined in:
- lib/money/money/allocation.rb
Class Method Summary collapse
-
.convert_to_big_decimal(number) ⇒ BigDecimal
Converts a given number to BigDecimal.
-
.generate(amount, parts, whole_amounts = true) ⇒ Array<Numeric>
Splits a given amount in parts.
Class Method Details
.convert_to_big_decimal(number) ⇒ BigDecimal
Converts a given number to BigDecimal. This method supports inputs of BigDecimal, Rational, and other numeric types by ensuring they are all returned as BigDecimal instances for consistent handling.
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# File 'lib/money/money/allocation.rb', line 62 def self.convert_to_big_decimal(number) if number.is_a? BigDecimal number elsif number.is_a? Rational BigDecimal(number.to_f.to_s) else BigDecimal(number.to_s) end end |
.generate(amount, parts, whole_amounts = true) ⇒ Array<Numeric>
Splits a given amount in parts. The allocation is based on the parts’ proportions or evenly if parts are numerically specified.
The results should always add up to the original amount.
The parts can be specified as:
Numeric — performs the split between a given number of parties evenly
Array<Numeric> — allocates the amounts proportionally to the given array
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# File 'lib/money/money/allocation.rb', line 20 def self.generate(amount, parts, whole_amounts = true) parts = if parts.is_a?(Numeric) Array.new(parts, 1) elsif parts.all?(&:zero?) Array.new(parts.count, 1) else parts.dup end raise ArgumentError, 'need at least one part' if parts.empty? if [amount, *parts].any? { |i| i.is_a?(BigDecimal) || i.is_a?(Float) || i.is_a?(Rational) } amount = convert_to_big_decimal(amount) parts.map! { |p| convert_to_big_decimal(p) } end result = [] remaining_amount = amount until parts.empty? do parts_sum = parts.inject(0, :+) part = parts.pop current_split = 0 if parts_sum > 0 current_split = remaining_amount * part / parts_sum current_split = current_split.truncate if whole_amounts end result.unshift current_split remaining_amount -= current_split end result end |