Class: Money
- Inherits:
-
Object
- Object
- Money
- Extended by:
- Constructors
- Includes:
- Comparable, Arithmetic
- Defined in:
- lib/money/money.rb,
lib/money/version.rb,
lib/money/currency.rb,
lib/money/bank/base.rb,
lib/money/currency/loader.rb,
lib/money/money/formatter.rb,
lib/money/money/allocation.rb,
lib/money/money/arithmetic.rb,
lib/money/money/constructors.rb,
lib/money/rates_store/memory.rb,
lib/money/currency/heuristics.rb,
lib/money/locale_backend/base.rb,
lib/money/locale_backend/i18n.rb,
lib/money/bank/single_currency.rb,
lib/money/money/locale_backend.rb,
lib/money/locale_backend/errors.rb,
lib/money/bank/variable_exchange.rb,
lib/money/money/formatting_rules.rb,
lib/money/locale_backend/currency.rb
Overview
"Money is any object or record that is generally accepted as payment for goods and services and repayment of debts in a given socio-economic context or country." -Wikipedia
An instance of Money represents an amount of a specific currency.
Money is a value object and should be treated as immutable.
Defined Under Namespace
Modules: Arithmetic, Bank, Constructors, LocaleBackend, RatesStore Classes: Allocation, Currency, Formatter, FormattingRules, UndefinedSmallestDenomination
Constant Summary collapse
- VERSION =
'7.0.0'.freeze
Class Attribute Summary collapse
-
.conversion_precision ⇒ Integer
Used to specify precision for converting Rational to BigDecimal.
-
.default_bank ⇒ Object
Modified to support thread-local bank override.
-
.default_formatting_rules ⇒ Hash
Used to define a default hash of rules for every time +Money#format+ is called.
-
.default_infinite_precision ⇒ Boolean
Use this to enable infinite precision cents as the global default.
-
.locale_backend ⇒ Object
Returns the value of attribute locale_backend.
-
.strict_eql_compare ⇒ Boolean
Use this to specify how +Money#eql?+ behaves.
Instance Attribute Summary collapse
-
#bank ⇒ Object
readonly
Returns the value of attribute bank.
-
#currency ⇒ Currency
readonly
The money's currency.
-
#default_currency ⇒ Money::Currency
The default currency, which is used when +Money.new+ is called without an explicit currency argument.
Class Method Summary collapse
-
.add_rate(from_currency, to_currency, rate) ⇒ Numeric
Adds a new exchange rate to the default bank and return the rate.
- .default_currency ⇒ Object
- .default_currency=(currency) ⇒ Object
-
.disallow_currency_conversion! ⇒ Object
Sets the default bank to be a SingleCurrency bank that raises on currency exchange.
-
.from_amount(amount, currency = default_currency, options = {}) ⇒ Money
Creates a new Money object of value given in the +unit+ of the given +currency+.
-
.from_dollars(amount, currency = default_currency, options = {}) ⇒ Object
DEPRECATED.
- .inherited(base) ⇒ Object
-
.rounding_mode ⇒ BigDecimal::ROUND_MODE
Use this to return the rounding mode.
- .rounding_mode=(new_rounding_mode) ⇒ Object
- .setup_defaults ⇒ Object
-
.with_bank(bank) { ... } ⇒ Object
Thread-safe bank switching method Temporarily changes the default bank in the current thread only.
-
.with_rounding_mode(mode) { ... } ⇒ Object
Temporarily changes the rounding mode in a given block.
Instance Method Summary collapse
-
#allocate(parts) ⇒ Array<Money>
(also: #split)
Splits a given amount in parts without losing pennies.
-
#amount ⇒ BigDecimal
Returns the numerical value of the money.
-
#as_ca_dollar ⇒ Money
Receive a money object with the same amount as the current Money object in Canadian dollar.
-
#as_euro ⇒ Money
Receive a money object with the same amount as the current Money object in euro.
-
#as_us_dollar ⇒ Money
Receive a money object with the same amount as the current Money object in United States dollar.
-
#cents ⇒ Integer, BigDecimal
Convenience method for fractional part of the amount.
-
#decimal_mark ⇒ String
Returns a decimal mark according to the locale.
-
#dollars ⇒ Object
DEPRECATED.
- #dup_with(options = {}) ⇒ Object
-
#exchange_to(other_currency) {|n| ... } ⇒ Money
Receive the amount of this money object in another Currency.
-
#format(*rules) ⇒ String
Creates a formatted price string according to several rules.
-
#fractional ⇒ Integer, BigDecimal
The value of the monetary amount represented in the fractional or subunit of the currency.
-
#hash ⇒ Integer
Returns a Integer hash value based on the +fractional+ and +currency+ attributes in order to use functions like & (intersection), group_by, etc.
-
#initialize(obj, currency = nil, options = {}) ⇒ Money
constructor
Creates a new Money object of value given in the +fractional unit+ of the given +currency+.
-
#inspect ⇒ String
Common inspect function.
-
#round(rounding_mode = self.class.rounding_mode, rounding_precision = 0) ⇒ Money
Round the monetary amount to smallest unit of coinage.
-
#round_to_nearest_cash_value ⇒ Integer, BigDecimal
Round a given amount of money to the nearest possible amount in cash value.
-
#symbol ⇒ String
Uses +Currency#symbol+.
-
#thousands_separator ⇒ String
Returns a thousands separator according to the locale.
-
#to_d ⇒ BigDecimal
Return the amount of money as a BigDecimal.
-
#to_f ⇒ Float
Return the amount of money as a float.
-
#to_i ⇒ Integer
Return the amount of money as a Integer.
-
#to_money(given_currency = nil) ⇒ self
Conversion to +self+.
-
#to_nearest_cash_value ⇒ Money
Round a given amount of money to the nearest possible money in cash value.
-
#to_s ⇒ String
Returns the amount of money as a string.
-
#with_currency(new_currency) ⇒ self
Returns a new Money instance in a given currency leaving the amount intact and not performing currency conversion.
Methods included from Constructors
ca_dollar, empty, euro, pound_sterling, us_dollar
Methods included from Arithmetic
#%, #*, #+, #-, #-@, #/, #<=>, #==, #abs, #coerce, #div, #divmod, #eql?, #modulo, #negative?, #nonzero?, #positive?, #remainder, #zero?
Constructor Details
#initialize(obj, currency = nil, options = {}) ⇒ Money
Creates a new Money object of value given in the +fractional unit+ of the given +currency+.
Alternatively you can use the convenience methods like Money::Constructors#ca_dollar and Money::Constructors#us_dollar.
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# File 'lib/money/money.rb', line 363 def initialize(obj, currency = nil, = {}) # For backwards compatibility, if options is not a Hash, treat it as a bank parameter unless .is_a?(Hash) = { bank: } end @fractional = as_d(obj.respond_to?(:fractional) ? obj.fractional : obj) @currency = obj.respond_to?(:currency) ? obj.currency : Currency.wrap(currency) @currency ||= Money.default_currency @bank = obj.respond_to?(:bank) ? obj.bank : [:bank] @bank ||= Money.default_bank # BigDecimal can be Infinity and NaN, money of that amount does not make sense raise ArgumentError, 'must be initialized with a finite value' unless @fractional.finite? raise Currency::NoCurrency, 'must provide a currency' if @currency.nil? end |
Class Attribute Details
.conversion_precision ⇒ Integer
Used to specify precision for converting Rational to BigDecimal
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# File 'lib/money/money.rb', line 161 attr_accessor :default_formatting_rules, :default_infinite_precision, :conversion_precision, :strict_eql_compare |
.default_bank ⇒ Object
Modified to support thread-local bank override
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# File 'lib/money/money.rb', line 161 attr_accessor :default_formatting_rules, :default_infinite_precision, :conversion_precision, :strict_eql_compare |
.default_formatting_rules ⇒ Hash
Used to define a default hash of rules for every time +Money#format+ is called. Rules provided on method call will be merged with the default ones. To overwrite a rule, just provide the intended value while calling +format+.
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# File 'lib/money/money.rb', line 161 def default_formatting_rules @default_formatting_rules end |
.default_infinite_precision ⇒ Boolean
Returns Use this to enable infinite precision cents as the global default.
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# File 'lib/money/money.rb', line 161 attr_accessor :default_formatting_rules, :default_infinite_precision, :conversion_precision, :strict_eql_compare |
.locale_backend ⇒ Object
Returns the value of attribute locale_backend.
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# File 'lib/money/money.rb', line 165 def locale_backend @locale_backend end |
.strict_eql_compare ⇒ Boolean
Use this to specify how +Money#eql?+ behaves. Opt-in to the new behavior by setting this to +true+ and disable warnings when comparing zero amounts with different currencies.
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# File 'lib/money/money.rb', line 161 attr_accessor :default_formatting_rules, :default_infinite_precision, :conversion_precision, :strict_eql_compare |
Instance Attribute Details
#bank ⇒ Object (readonly)
Returns the value of attribute bank.
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# File 'lib/money/money.rb', line 105 attr_reader :currency, :bank |
#currency ⇒ Currency (readonly)
Returns The money's currency.
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# File 'lib/money/money.rb', line 105 def currency @currency end |
#default_currency ⇒ Money::Currency
Returns The default currency, which is used when +Money.new+ is called without an explicit currency argument.
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# File 'lib/money/money.rb', line 172 def self.default_currency if @default_currency.nil? nil elsif @default_currency.respond_to?(:call) Money::Currency.new(@default_currency.call) else Money::Currency.new(@default_currency) end end |
Class Method Details
.add_rate(from_currency, to_currency, rate) ⇒ Numeric
Adds a new exchange rate to the default bank and return the rate.
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# File 'lib/money/money.rb', line 293 def self.add_rate(from_currency, to_currency, rate) Money.default_bank.add_rate(from_currency, to_currency, rate) end |
.default_currency ⇒ Object
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# File 'lib/money/money.rb', line 172 def self.default_currency if @default_currency.nil? nil elsif @default_currency.respond_to?(:call) Money::Currency.new(@default_currency.call) else Money::Currency.new(@default_currency) end end |
.default_currency=(currency) ⇒ Object
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# File 'lib/money/money.rb', line 182 def self.default_currency=(currency) @default_currency = currency end |
.disallow_currency_conversion! ⇒ Object
Sets the default bank to be a SingleCurrency bank that raises on currency exchange. Useful when apps operate in a single currency at a time.
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# File 'lib/money/money.rb', line 299 def self.disallow_currency_conversion! self.default_bank = Bank::SingleCurrency.instance end |
.from_amount(amount, currency = default_currency, options = {}) ⇒ Money
Creates a new Money object of value given in the +unit+ of the given +currency+.
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# File 'lib/money/money.rb', line 318 def self.from_amount(amount, currency = default_currency, = {}) raise ArgumentError, "'amount' must be numeric" unless Numeric === amount currency = Currency.wrap(currency) || Money.default_currency raise Currency::NoCurrency, 'must provide a currency' if currency.nil? value = amount.to_d * currency.subunit_to_unit new(value, currency, ) end |
.from_dollars(amount, currency = default_currency, options = {}) ⇒ Object
DEPRECATED.
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# File 'lib/money/money.rb', line 331 def self.from_dollars(amount, currency = default_currency, = {}) warn "[DEPRECATION] `Money.from_dollars` is deprecated in favor of " \ "`Money.from_amount`." from_amount(amount, currency, ) end |
.inherited(base) ⇒ Object
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# File 'lib/money/money.rb', line 247 def self.inherited(base) base.setup_defaults end |
.rounding_mode ⇒ BigDecimal::ROUND_MODE
Use this to return the rounding mode.
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# File 'lib/money/money.rb', line 256 def self.rounding_mode return Thread.current[:money_rounding_mode] if Thread.current[:money_rounding_mode] @rounding_mode end |
.rounding_mode=(new_rounding_mode) ⇒ Object
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# File 'lib/money/money.rb', line 222 def self.rounding_mode=(new_rounding_mode) @rounding_mode = new_rounding_mode end |
.setup_defaults ⇒ Object
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# File 'lib/money/money.rb', line 226 def self.setup_defaults # Set the default bank for creating new +Money+ objects. self.default_bank = Bank::VariableExchange.instance # Default to using currency backend self.locale_backend = :currency # Default to not using infinite precision cents self.default_infinite_precision = false # Default rounding mode toward the nearest neighbor; if the neighbors are equidistant, round away from zero self.rounding_mode = BigDecimal::ROUND_HALF_UP # Default the conversion of Rationals precision to 16 self.conversion_precision = 16 # Defaults to the deprecated behavior where # `Money.new(0, "USD").eql?(Money.new(0, "EUR"))` is true. self.strict_eql_compare = false end |
.with_bank(bank) { ... } ⇒ Object
Thread-safe bank switching method Temporarily changes the default bank in the current thread only
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# File 'lib/money/money.rb', line 209 def self.with_bank(bank) original_bank = Thread.current[:money_bank] Thread.current[:money_bank] = bank yield ensure Thread.current[:money_bank] = original_bank end |
.with_rounding_mode(mode) { ... } ⇒ Object
Temporarily changes the rounding mode in a given block.
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# File 'lib/money/money.rb', line 275 def self.with_rounding_mode(mode) original_mode = Thread.current[:money_rounding_mode] Thread.current[:money_rounding_mode] = mode yield ensure Thread.current[:money_rounding_mode] = original_mode end |
Instance Method Details
#allocate(parts) ⇒ Array<Money> Also known as: split
Splits a given amount in parts without losing pennies. The left-over pennies will be distributed round-robin amongst the parties. This means that parts listed first will likely receive more pennies than ones listed later.
Pass [2, 1, 1] as input to give twice as much to part1 as part2 or part3 which results in 50% of the cash to party1, 25% to part2, and 25% to part3. Passing a number instead of an array will split the amount evenly (without losing pennies when rounding).
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# File 'lib/money/money.rb', line 583 def allocate(parts) amounts = Money::Allocation.generate(fractional, parts, !Money.default_infinite_precision) amounts.map { |amount| dup_with(fractional: amount) } end |
#amount ⇒ BigDecimal
Returns the numerical value of the money.
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# File 'lib/money/money.rb', line 399 def amount to_d end |
#as_ca_dollar ⇒ Money
Receive a money object with the same amount as the current Money object in Canadian dollar.
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# File 'lib/money/money.rb', line 549 def as_ca_dollar exchange_to("CAD") end |
#as_euro ⇒ Money
Receive a money object with the same amount as the current Money object in euro.
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# File 'lib/money/money.rb', line 561 def as_euro exchange_to("EUR") end |
#as_us_dollar ⇒ Money
Receive a money object with the same amount as the current Money object in United States dollar.
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# File 'lib/money/money.rb', line 537 def as_us_dollar exchange_to("USD") end |
#cents ⇒ Integer, BigDecimal
Convenience method for fractional part of the amount. Synonym of #fractional
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# File 'lib/money/money.rb', line 34 def cents fractional end |
#decimal_mark ⇒ String
Returns a decimal mark according to the locale
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# File 'lib/money/money.rb', line 630 def decimal_mark (locale_backend && locale_backend.lookup(:decimal_mark, currency)) || Money::Formatter::DEFAULTS[:decimal_mark] end |
#dollars ⇒ Object
DEPRECATED.
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# File 'lib/money/money.rb', line 383 def dollars warn "[DEPRECATION] `Money#dollars` is deprecated in favor of " \ "`Money#amount`." amount end |
#dup_with(options = {}) ⇒ Object
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# File 'lib/money/money.rb', line 635 def dup_with( = {}) self.class.new( [:fractional] || fractional, [:currency] || currency, bank: [:bank] || bank ) end |
#exchange_to(other_currency) {|n| ... } ⇒ Money
Receive the amount of this money object in another Currency.
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# File 'lib/money/money.rb', line 520 def exchange_to(other_currency, &rounding_method) other_currency = Currency.wrap(other_currency) if self.currency == other_currency self else @bank.exchange_with(self, other_currency, &rounding_method) end end |
#format(*rules) ⇒ String
Creates a formatted price string according to several rules.
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# File 'lib/money/money.rb', line 613 def format(*rules) Money::Formatter.new(self, *rules).to_s end |
#fractional ⇒ Integer, BigDecimal
The value of the monetary amount represented in the fractional or subunit of the currency.
For example, in the US dollar currency the fractional unit is cents, and there are 100 cents in one US dollar. So given the Money representation of one US dollar, the fractional interpretation is 100.
Another example is that of the Kuwaiti dinar. In this case the fractional unit is the fils and there 1000 fils to one Kuwaiti dinar. So given the Money representation of one Kuwaiti dinar, the fractional interpretation is 1000.
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# File 'lib/money/money.rb', line 54 def fractional # Ensure we have a BigDecimal. If the Money object is created # from YAML, @fractional can end up being set to a Float. fractional = as_d(@fractional) return_value(fractional) end |
#hash ⇒ Integer
Returns a Integer hash value based on the +fractional+ and +currency+ attributes in order to use functions like & (intersection), group_by, etc.
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# File 'lib/money/money.rb', line 410 def hash [fractional.hash, currency.hash].hash end |
#inspect ⇒ String
Common inspect function
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# File 'lib/money/money.rb', line 427 def inspect "#<#{self.class.name} fractional:#{fractional} currency:#{currency}>" end |
#round(rounding_mode = self.class.rounding_mode, rounding_precision = 0) ⇒ Money
This method is only useful when operating with infinite_precision turned on. Without infinite_precision values are rounded to the smallest unit of coinage automatically.
Round the monetary amount to smallest unit of coinage.
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# File 'lib/money/money.rb', line 602 def round(rounding_mode = self.class.rounding_mode, rounding_precision = 0) rounded_amount = as_d(@fractional).round(rounding_precision, rounding_mode) dup_with(fractional: rounded_amount) end |
#round_to_nearest_cash_value ⇒ Integer, BigDecimal
Round a given amount of money to the nearest possible amount in cash value. For example, in Swiss franc (CHF), the smallest possible amount of cash value is CHF 0.05. Therefore, this method rounds CHF 0.07 to CHF 0.05, and CHF 0.08 to CHF 0.10.
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# File 'lib/money/money.rb', line 71 def round_to_nearest_cash_value warn "[DEPRECATION] `round_to_nearest_cash_value` is deprecated - use " \ "`to_nearest_cash_value.fractional` instead" to_nearest_cash_value.fractional end |
#symbol ⇒ String
Uses +Currency#symbol+. If +nil+ is returned, defaults to "¤".
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# File 'lib/money/money.rb', line 420 def symbol currency.symbol || "¤" end |
#thousands_separator ⇒ String
Returns a thousands separator according to the locale
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# File 'lib/money/money.rb', line 621 def thousands_separator (locale_backend && locale_backend.lookup(:thousands_separator, currency)) || Money::Formatter::DEFAULTS[:thousands_separator] end |
#to_d ⇒ BigDecimal
Return the amount of money as a BigDecimal.
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# File 'lib/money/money.rb', line 450 def to_d as_d(fractional) / as_d(currency.subunit_to_unit) end |
#to_f ⇒ Float
Return the amount of money as a float. Floating points cannot guarantee precision. Therefore, this function should only be used when you no longer need to represent currency or working with another system that requires floats.
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# File 'lib/money/money.rb', line 473 def to_f to_d.to_f end |
#to_i ⇒ Integer
Return the amount of money as a Integer.
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# File 'lib/money/money.rb', line 460 def to_i to_d.to_i end |
#to_money(given_currency = nil) ⇒ self
Conversion to +self+.
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# File 'lib/money/money.rb', line 495 def to_money(given_currency = nil) given_currency = Currency.wrap(given_currency) if given_currency.nil? || self.currency == given_currency self else exchange_to(given_currency) end end |
#to_nearest_cash_value ⇒ Money
Round a given amount of money to the nearest possible money in cash value. For example, in Swiss franc (CHF), the smallest possible amount of cash value is CHF 0.05. Therefore, this method rounds CHF 0.07 to CHF 0.05, and CHF 0.08 to CHF 0.10.
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# File 'lib/money/money.rb', line 84 def to_nearest_cash_value unless self.currency.smallest_denomination raise UndefinedSmallestDenomination, "Smallest denomination of this currency is not defined" end fractional = as_d(@fractional) smallest_denomination = as_d(self.currency.smallest_denomination) rounded_value = (fractional / smallest_denomination) .round(0, self.class.rounding_mode) * smallest_denomination dup_with(fractional: return_value(rounded_value)) end |
#to_s ⇒ String
Returns the amount of money as a string.
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# File 'lib/money/money.rb', line 437 def to_s format thousands_separator: '', no_cents_if_whole: currency.decimal_places == 0, symbol: false, ignore_defaults: true end |
#with_currency(new_currency) ⇒ self
Returns a new Money instance in a given currency leaving the amount intact and not performing currency conversion.
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# File 'lib/money/money.rb', line 483 def with_currency(new_currency) new_currency = Currency.wrap(new_currency) if !new_currency || currency == new_currency self else dup_with(currency: new_currency) end end |