Module: Money::Arithmetic

Included in:
Money
Defined in:
lib/money/money/arithmetic.rb

Defined Under Namespace

Classes: CoercedNumeric

Instance Method Summary collapse

Instance Method Details

#%(val) ⇒ Money

Synonym for +#modulo+.

Parameters:

  • val (Money, Integer)

    Number take modulo with.

Returns:

See Also:



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# File 'lib/money/money/arithmetic.rb', line 280

def %(val)
  modulo(val)
end

#*(value) ⇒ Money

Multiplies the monetary value with the given number and returns a new +Money+ object with this monetary value and the same currency.

Note that you can't multiply a Money object by an other +Money+ object.

Examples:

Money.new(100) * 2 #=> #<Money @fractional=200>

Parameters:

  • value (Numeric)

    Number to multiply by.

Returns:

  • (Money)

    The resulting money.

Raises:

  • (TypeError)

    If +value+ is NOT a number.



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# File 'lib/money/money/arithmetic.rb', line 175

def *(value)
  value = value.value if value.is_a?(CoercedNumeric)
  if value.is_a? Numeric
    dup_with(fractional: fractional * value)
  else
    raise TypeError, "Can't multiply a #{self.class.name} by a #{value.class.name}'s value"
  end
end

#+(other) ⇒ Money

Returns a new Money object containing the sum of the two operands' monetary values. If +other_money+ has a different currency then its monetary value is automatically exchanged to this object's currency using +exchange_to+.

Examples:

Money.new(100) + Money.new(100) #=> #<Money @fractional=200>

Parameters:

  • other (Money)

    Other +Money+ object to add.

Returns:



# File 'lib/money/money/arithmetic.rb', line 116

#-(other) ⇒ Money

Returns a new Money object containing the difference between the two operands' monetary values. If +other_money+ has a different currency then its monetary value is automatically exchanged to this object's currency using +exchange_to+.

Examples:

Money.new(100) - Money.new(99) #=> #<Money @fractional=1>

Parameters:

  • other (Money)

    Other +Money+ object to subtract.

Returns:



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# File 'lib/money/money/arithmetic.rb', line 138

[:+, :-].each do |op|
  non_zero_message = lambda do |value|
    "Can't add or subtract a non-zero #{value.class.name} value"
  end

  define_method(op) do |other|
    case other
    when Money
      other = other.exchange_to(currency)
      new_fractional = fractional.public_send(op, other.fractional)
      dup_with(fractional: new_fractional)
    when CoercedNumeric
      raise TypeError, non_zero_message.call(other.value) unless other.zero?
      dup_with(fractional: other.value.public_send(op, fractional))
    when Numeric
      raise TypeError, non_zero_message.call(other) unless other.zero?
      self
    else
      raise TypeError, "Unsupported argument type: #{other.class.name}"
    end
  end
end

#-@Money

Returns a money object with changed polarity.

Examples:

- Money.new(100) #=> #<Money @fractional=-100>

Returns:



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# File 'lib/money/money/arithmetic.rb', line 20

def -@
  dup_with(fractional: -fractional)
end

#/(value) ⇒ Money, Float

Divides the monetary value with the given number and returns a new +Money+ object with this monetary value and the same currency. Can also divide by another +Money+ object to get a ratio.

+Money/Numeric+ returns +Money+. +Money/Money+ returns +Float+.

Examples:

Money.new(100) / 10            #=> #<Money @fractional=10>
Money.new(100) / Money.new(10) #=> 10.0

Parameters:

  • value (Money, Numeric)

    Number to divide by.

Returns:

  • (Money)

    The resulting money if you divide Money by a number.

  • (Float)

    The resulting number if you divide Money by a Money.



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# File 'lib/money/money/arithmetic.rb', line 199

def /(value)
  if value.is_a?(self.class)
    exchanged = value.exchange_to(currency)
    raise ZeroDivisionError, "divided by Money(0)" if exchanged.zero?
    fractional / as_d(exchanged.fractional).to_f
  else
    raise TypeError, 'Can not divide by Money' if value.is_a?(CoercedNumeric)

    value = as_d(value)
    raise ZeroDivisionError, "divided by zero" if value.zero?
    dup_with(fractional: fractional / value)
  end
end

#<=>(other) ⇒ Integer

Compares two Money objects. If money objects have a different currency it will attempt to convert the currency.

Parameters:

  • other (Money)

    Value to compare with.

Returns:

  • (Integer)

Raises:

  • (TypeError)

    when other object is not Money



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# File 'lib/money/money/arithmetic.rb', line 65

def <=>(other)
  unless other.is_a?(Money)
    return unless other.respond_to?(:zero?) && other.zero?
    return other.is_a?(CoercedNumeric) ? 0 <=> fractional : fractional <=> 0
  end

  # Always allow comparison with zero
  if zero? || other.zero?
    return fractional <=> other.fractional
  end

  other = other.exchange_to(currency)
  fractional <=> other.fractional
rescue Money::Bank::UnknownRate
end

#==(other) ⇒ Object

Uses Comparable's implementation but raises ArgumentError if non-zero numeric value is given.



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# File 'lib/money/money/arithmetic.rb', line 83

def ==(other)
  if other.is_a?(Numeric) && !other.zero?
    raise ArgumentError, 'Money#== supports only zero numerics'
  end
  super
end

#absMoney

Return absolute value of self as a new Money object.

Examples:

Money.new(-100).abs #=> #<Money @fractional=100>

Returns:



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# File 'lib/money/money/arithmetic.rb', line 310

def abs
  dup_with(fractional: fractional.abs)
end

#coerce(other) ⇒ Array

Used to make Money instance handle the operations when arguments order is reversed

Examples:

2 * Money.new(10) #=> #<Money @fractional=20>

Returns:

  • (Array)


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# File 'lib/money/money/arithmetic.rb', line 342

def coerce(other)
  [self, CoercedNumeric.new(other)]
end

#div(value) ⇒ Money, Float

Synonym for +#/+.

Parameters:

  • value (Money, Numeric)

    Number to divide by.

Returns:

  • (Money)

    The resulting money if you divide Money by a number.

  • (Float)

    The resulting number if you divide Money by a Money.

See Also:



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# File 'lib/money/money/arithmetic.rb', line 222

def div(value)
  self / value
end

#divmod(val) ⇒ Array<Money,Money>, Array<Integer,Money>

Divide money by money or fixnum and return array containing quotient and modulus.

Examples:

Money.new(100).divmod(9)            #=> [#<Money @fractional=11>, #<Money @fractional=1>]
Money.new(100).divmod(Money.new(9)) #=> [11, #<Money @fractional=1>]

Parameters:

  • val (Money, Integer)

    Number to divmod by.

Returns:



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# File 'lib/money/money/arithmetic.rb', line 236

def divmod(val)
  if val.is_a?(Money)
    divmod_money(val)
  else
    divmod_other(val)
  end
end

#eql?(other_money) ⇒ Boolean

Checks whether two Money objects have the same currency and the same amount. Checks against objects that are not Money or a subclass will always return false.

Examples:

Money.new(1_00).eql?(Money.new(1_00))               #=> true
Money.new(1_00).eql?(Money.new(1_01))               #=> false
Money.new(1_00, "USD").eql?(Money.new(1_00, "GBP")) #=> false
Money.new(0, "USD").eql?(Money.new(0, "EUR"))       #=> false
Money.new(1_00).eql?("1.00")                        #=> false

Parameters:

  • other_money (Money)

    Value to compare with.

Returns:

  • (Boolean)

See Also:



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# File 'lib/money/money/arithmetic.rb', line 40

def eql?(other_money)
  if other_money.is_a?(Money)
    if !Money.strict_eql_compare && fractional == 0 && other_money.fractional == 0
      warn "[DEPRECATION] Comparing 0 #{currency} with 0 " \
            "#{other_money.currency} using `#eql?` will return false in " \
            "future versions of Money. Opt-in to the new behavior by " \
            "setting `Money.strict_eql_compare = true`."
      return true
    end

    fractional == other_money.fractional && currency == other_money.currency
  else
    false
  end
end

#modulo(val) ⇒ Money

Equivalent to +self.divmod(val)[1]+

Examples:

Money.new(100).modulo(9)            #=> #<Money @fractional=1>
Money.new(100).modulo(Money.new(9)) #=> #<Money @fractional=1>

Parameters:

  • val (Money, Integer)

    Number take modulo with.

Returns:



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# File 'lib/money/money/arithmetic.rb', line 269

def modulo(val)
  divmod(val)[1]
end

#negative?Boolean

Test if the amount is negative. Returns +true+ if the money amount is less than 0, +false+ otherwise.

Examples:

Money.new(-1).negative? #=> true
Money.new(0).negative?  #=> false
Money.new(1).negative?  #=> false

Returns:

  • (Boolean)


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# File 'lib/money/money/arithmetic.rb', line 112

def negative?
  fractional < 0
end

#nonzero?Money?

Test if the money amount is non-zero. Returns this money object if it is non-zero, or nil otherwise, like +Numeric#nonzero?+.

Examples:

Money.new(100).nonzero? #=> #<Money @fractional=100>
Money.new(0).nonzero?   #=> nil

Returns:



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# File 'lib/money/money/arithmetic.rb', line 333

def nonzero?
  fractional != 0 ? self : nil
end

#positive?Boolean

Test if the amount is positive. Returns +true+ if the money amount is greater than 0, +false+ otherwise.

Examples:

Money.new(1).positive?  #=> true
Money.new(0).positive?  #=> false
Money.new(-1).positive? #=> false

Returns:

  • (Boolean)


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# File 'lib/money/money/arithmetic.rb', line 99

def positive?
  fractional > 0
end

#remainder(val) ⇒ Money

If different signs +self.modulo(val) - val+ otherwise +self.modulo(val)+

Examples:

Money.new(100).remainder(9) #=> #<Money @fractional=1>

Parameters:

  • val (Money, Integer)

    Number to rake remainder with.

Returns:



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# File 'lib/money/money/arithmetic.rb', line 292

def remainder(val)
  if val.is_a?(Money) && currency != val.currency
    val = val.exchange_to(currency)
  end

  if (fractional < 0 && val < 0) || (fractional > 0 && val > 0)
    self.modulo(val)
  else
    self.modulo(val) - (val.is_a?(Money) ? val : dup_with(fractional: val))
  end
end

#zero?Boolean

Test if the money amount is zero.

Examples:

Money.new(100).zero? #=> false
Money.new(0).zero?   #=> true

Returns:

  • (Boolean)


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# File 'lib/money/money/arithmetic.rb', line 321

def zero?
  fractional == 0
end